VOLUNTEER CULTURAL HERITAGE PRESERVATION

Safeguarding Ancient Millennia Through Reality Capture & Unreal Engine 5

Applying institutional-grade spatial technology to preserve 3,000 years of Etruscan, Roman, and Medieval architectural heritage in Volterra, Italy—and transforming billions of scan points into an interactive, real-time historical simulation game.

Key Technology Partner: Case Technologies (casetech.com) ↗
Active Development: Real-Time Historical Simulation in Unreal Engine 5
Volunteer Technologist: Brey Tucker, Senior Architectural Technologist
FORMAL DOCUMENTARY

"Visions of Volterra" — Reality Capture Documentary

Watch the official mini-documentary exploring the international reality capture expedition in Volterra, Italy. Formally produced by YouTube, Case Technologies, and Autodesk Building Solutions.

Visions of Volterra Documentary - Roman Theater Reality Capture
Official Mini-Doc • 8:42 4K Reality Capture
Play Documentary
CASE TECHNOLOGIES & AUTODESK FILMS
Visions of Volterra: Digitizing 3,000 Years of Cultural Heritage

Visions of Volterra

Formally Produced by YouTube & Case Technologies (casetech.com) in collaboration with Autodesk Building Solutions.

Watch on YouTube ↗ Case Technologies ↗
THE VOLTERRA-DETROIT PARTNERSHIP

Preserving Italy's Living Archaeological Open-Air Museum

Perched atop a rugged windswept ridge in Tuscany, the ancient city of Volterra is one of the most historically continuous settlements in human civilization. For over three millennia, Etruscan bronze masters, Roman engineers, medieval stonemasons, and Renaissance architects built atop one another's foundations.

However, this invaluable heritage faces acute existential threats: geological cliff subsidence (Le Balze), seismic activity, moisture intrusion, and atmospheric pollution. Brey Tucker has dedicated extensive volunteer service working with the Volterra-Detroit Foundation, deploying high-density terrestrial laser scanners (LiDAR) and calibrated drone photogrammetry alongside partners like Case Technologies to create millimeter-accurate digital records of ancient sites before time erodes them forever.

Visit Volterra-Detroit Foundation ↗ View Reconstructions
Archaeological Reality Capture: Roman Theatre of Volterra Composite Reconstruction
VALLE BUONA · TUSCANY

Roman Theatre of Volterra (1st Century BC)

Composite digital alignment overlaying the modern excavated ruins with the fully reconstructed Roman stage architecture.

Unreal Engine 5 Real-Time Volterra Simulation: VolterraInTime
UNREAL ENGINE 5 · REAL-TIME SIMULATION

VolterraInTime Interactive Experience

Actively developed by Brey Tucker as a volunteer interactive educational game in Unreal Engine 5.

VOLUNTEER DEVELOPMENT EFFORT

Building a Living Historical Simulation Game in Unreal Engine 5

Capturing laser point clouds is only half the mission. If spatial data remains locked in specialized engineering CAD formats, it cannot inspire the public or educate students.

As part of his ongoing volunteer commitment, Brey Tucker is actively building an interactive real-time historical simulation game in Unreal Engine 5 entitled "VolterraInTime". This project bridges reality-capture laser scans and photogrammetry directly into an open, explorable 3D world powered by Epic Games' next-generation graphics engine.

Epic Games Nanite
Renders billions of raw scanned photogrammetric polygons without baking, decimation, or loss of stone texture.
Lumen Dynamic Lighting
Simulates real-time Mediterranean sunlight, bounced global illumination, and torchlight across ancient colonnades.
GAMEPLAY MECHANICS

Interactive Exploration & Historical Time-Scrubbing

The game blends archaeological precision with video game interactivity to make ancient history tangible:

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Interactive "Time-Scrubbing"

Players can seamlessly scrub time backwards from the present-day 2020s archaeological ruins to the year 10 BC, watching the Roman Theatre digitally reconstruct itself into full polychrome marble splendor in real time.

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Artifact Inspection Mode

Inspect museum-scanned Etruscan alabaster urns, Roman coins, and bronze votive statues. Rotate objects under custom lighting, view archaeological metadata, and read translated Latin inscriptions.

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Acoustic Simulation (MetaSounds)

Experience the authentic acoustics of the ancient theatre cavea. Unreal Engine 5 calculates sound propagation, reproducing the voice of a Roman actor performing from the orchestra.

"The same spatial computing algorithms that protect a volunteer strata council in Vancouver from multi-million-dollar water damage can preserve the sacred memory of ancient Etruscan civilizations for the next thousand years. Technology finds its greatest purpose when it serves human memory."

— Brey Tucker, Practice Principal & Volunteer Digital Preservationist
RESEARCH & MEDIA REPOSITORY

Volterra Digital Media & Video Archive

Explore the extensive primary media archive maintained on Google Drive, housing point cloud files, aerial drone sweeps, and Unreal Engine gameplay clips:

PRIMARY DRIVE LOCATION

Volterra-Detroit Foundation Volunteer Drive

Contains high-resolution video renders, Unreal Engine 5 project files (VolterraInTime), reality capture point clouds (Autodesk ReCap), drone footage, and historical research data compiled across multiple international workshops.

🎬 20-12-23_Volterra-HackathonPromo-FINAL.mp4 🎮 Brey_Volterra-in-Time_clip.mp4 🌌 Brey_Atomontage.mp4 (Gaussian Splats) 📐 Volterra - Teatro Romano.rcp (ReCap Point Cloud) 🚁 Matt Bainbridge & Tristan Drone Sweeps 🏛️ Roman_Theater_3D_models
Open Google Drive Archive ↗
Case Technologies Logo

Case Technologies — Formal Technology Partner

Autodesk Gold Partner specializing in advanced 3D laser scanning, Reality Capture, and BIM/VDC solutions supporting cultural preservation and built asset excellence.

Visit Case Technologies (casetech.com) ↗